The Exodus Project: An Exploration for the Dedicated Futurism Fanatic.

For a particular breed of science-fiction enthusiast, the revelation of Exodus stood as the biggest news from a recent gaming awards ceremony. Curiously, those very fans could have missed grasped its full importance during the initial showcase.

Exodus, the first project from a recently established studio staffed with veteran talent from a famous RPG developer, was originally teased a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a fast-paced trailer. Prior to this presentation, the studio's leadership detailed some of the authentic scientific theories that form the foundation for the game's universe: relativistic time effects, biological engineering, and galactic expansion. These are all inherently complex ideas, which are inherently difficult to communicate in a brief, showy trailer.

“It's a shame some of those intriguing and new ideas were shown in the trailer. My takeaway was ‘stereotypical man in space,’” wrote one commenter. Another quipped, “My impression was ‘we have a well-known space opera RPG at home.’” Responses in online forums were correspondingly varied.

The trailer's approach undoubtedly is understandable from a marketing angle. When striving to make an impact during a hours-long onslaught of game announcements, what is more marketable: A team discussing the finer points of Einsteinian physics? Or enormous robots combusting while additional war machines fire lasers from their faces? However, in opting for loud action, the developers neglected to include the subtler elements that make Exodus one of the more intriguing concept-driven games on the horizon. Let's explore further.


The Question of Humanity

Does Exodus include aliens? Yes. The answer is nuanced. Consider that scene near the beginning of the trailer, depicting a humanoid with ashen skin and technological components merged into their flesh. That was certainly an alien, right? In the end hinges on your perspective regarding one of the game's central existential inquiries: If you applied gradual replacement philosophy to the human biology, is what results still human?

“We want the Celestials... for a player that isn't spend large amounts of time into studying the IP, to still grasp the core concept that they're transhuman descendants, see that they’re an opposing force you have to confront... But also, importantly, make sure it's enjoyable and that they're compelling and that they are satisfying to encounter,” explained the studio's lead executive.

Comprehending how these otherworldly beings aren't strictly aliens requires understanding immense expanses of both the galaxy and history. Time dilation — the Einsteinian theory that time moves at a reduced rate for rapidly traveling objects — is an operative core tenet of Exodus’ narrative setting. Here are the fundamentals: Humanity evacuates a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human colonists arrive centuries before others. Those pioneers extensively engineered their genetic sequences and assumed the “Celestial” name.

“There’s different levels of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see baseline humans as essentially backwards, beneath them, not really suitable for the higher tiers of society,” stated the game's narrative director.

Exodus is set approximately 40,000 years in the future. Consider that timeframe — that's essentially all of human civilization repeated ten times over. Now imagine what humans would become if they spent ten entire human histories mastering the limits of biological science. You would absolutely not perceive the outcome as human. You might certainly believe you're looking at an alien. The most vicious branch of Celestial, known as the Mara-Yama, can adopt various forms. Some possess talons and claws and stand nine feet tall. Others are protected in chitinous shells. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.


A Universe of Ideas

Amidst the detonations, lasers, and combat creatures, you might have glimpsed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, interacts with a chrome machine that emanates a violet glow. A spaceship accelerates into a portal and vanishes at incredible speed. This all seems past human comprehension, the kind of tech ascribed to a Type 3 civilization. Yet, these are further examples of elements that seem alien but are ultimately derived in mankind's own evolution.

Beyond the core development team, the Exodus canon is being authored by what the narrative lead called a duo of “sci-fi giants.” One bestselling author has already published a lengthy novel set in the universe, with another planned, while another esteemed writer has penned a series of short stories. Incorporating such established science-fiction talent into the fold years before the game's release has permitted the studio to develop a rich fictional universe as a backdrop for the game.

“It was really a collaborative effort. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all fit together... With someone of that caliber, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.

One notable scene shows Jun appearing to shape the ground beneath him, creating stone into a instant bridge. This material, called livestone, responds to neural commands from Celestials or a specific human subclass — descendants of later human arrivals who were granted certain technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his nature.

“Jun's not technically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, adding that the ability to interface with Celestial technology is a “central mechanic of the game.”

The immense scale of the Exodus setting — both in the galaxy and temporal scope — means there is plenty of room for diverse stories to exist, using the same core lore without risking contradiction.


Stories Within the Void

Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already told within its universe. The first major novel explores the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials completely alien to her experience. An episode of a sci-fi anthology depicts a tragic story about a father pursuing his daughter across star systems, with time dilation imparting life-altering effects on their family; by the time he finds her, she has experienced many years.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly abandoned by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must use his unusual powers to {find a solution|stop

Jason Moore
Jason Moore

A passionate gamer and strategist sharing insights to help players master competitive gaming and achieve clutch victories.